LOCKED IN
(The Lock and Key Society #2)
Flynn O’Connor, a pragmatic member of the elite security team for the Lock and Key Society, meets his match in Harper Edwards, the Deputy Mayor of Cedar Bluff, Maine.
Flynn is sent to Everlasting Manor to investigate some odd, unexplanable occurrences. Members are complaining the place is haunted. Flynn doesn’t believe in ghosts but things soon take a turn when a local girl is found dead and evidence points to her having been inside the Manor. Flynn must protect the sanctity of the Society at all costs.
Harper, grieving the loss of her niece’s best friend, vows to investigate. When Everlasting Manor is implicated, she goes undercover and comes face to face with Flynn. Their attraction is as intense as it is undeniable but it comes at a price.
Drawn together in a high-stakes game of cat-and-mouse against an unknown enemy, Flynn's skepticism wavers as Harper unravels unthinkable secrets that even he struggles to believe. As they descend deeper into the Manor’s hidden layers, the stakes become deadly, forcing Flynn into a race against time to save the woman who's shattered his guarded reality.